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Tuesday, October 20, 2020

Modeling Reality with Virtual Worlds

 What are different ways these virtual worlds can be used? What are the pros and cons? Be specific. How do virtual worlds foster creativity? What do you think the future of virtual worlds will look like?


Virtual worlds are a representation of reality and are simpler than the real world. Virtual worlds can be used in many different ways, people can use virtual worlds to relax and feel comfortable. A great example of virtual worlds is an article mentioned in CNN health by Nicole Saidi "Walk into naughty auties, A virtual resource center for those with autism and you'll find palm trees swaying against a striking ocean sunset. Were it not for the pixelated graphics on the computer screen in front of you, you would swear you were looking at a tropical hideaway." 


Advantages - In the article "Going to the virtual office in second life" - "Parmar told CNN that he recently held a meeting with 12 technical leaders from across Europe and Asia. " This a great example who virtual worlds are being used to connect people all over the world, saving travel cost and most importantly saving the travel time, instead that time is being used to do something creative and productive. 


Disadvantages - A big disadvantage of virtual worlds is that the person might never share the same feelings or might never know who the real person behind a computer is, which in my opinion is a very scary thing. 


Virtual worlds foster a lot of creativity. A great example is people who worked and designed, the game "Fortnite". Another reason why I think virtual worlds foster creativity is that people are virtual and not in real-life situations therefore they are not afraid to share ideas and feelings, it's like nothing is holding them back. 

I think virtual worlds will keep growing. A great example is during this pandemic every single thing has almost gone virtual somehow, if not fully just a little bit.

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